Generation and Authoring of Belief-Based Action Failure in Narrative Planning.
Sanghrajka, R. Generation and Authoring of Belief-Based Action Failure in Narrative Planning. PhD Dissertation. The University of Utah, 2023.
Sanghrajka, R. Generation and Authoring of Belief-Based Action Failure in Narrative Planning. PhD Dissertation. The University of Utah, 2023.
Sanghrajka, R., & Young, R. M. (2022). Evaluating Reader Comprehension of Plan-Based Stories Containing Failed Actions. Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2022). AAAI Press.
Clemens, M., Blackburn, N. N., Sanghrajka, R., Ali, M., Gardone, M., Thomas, S., Finney, H. & Cardona-Rivera, R. E. (2022, August). A Case-Based Reasoning Approach to Plugin Parameter Selection in Vocal Audio Production. In International Conference on Case-Based Reasoning (pp. 350-364). Cham: Springer International Publishing.
Sanghrajka, R., Young, R. M., & Thorne, B. (2022, October). Headspace: incorporating action failure and character beliefs into narrative planning. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Vol. 18, No. 1, pp. 171-178).
Sanghrajka, R., Lang, E. W., & Young, R. M. (2021). Generating QUEST Representations for Narrative Plans Consisting of Failed Actions. UX of AI Workshop held at the International Conference on the Foundations of Digital Games (FDG'21).
Nye, B. D., Sanghrajka, R., Bodhwani, V., Acob, M., Budziwojski, D., Carr, K., Kirshner, L. & Swartout, W. R. (2021, April). OpenTutor: Designing a Rapid-Authored Tutor that Learns as you Grade. In The International FLAIRS Conference Proceedings (Vol. 34).
Sanghrajka, R., Young, R. M., Salisbury, B., & Lang, E. W. (2019). ShowRunner: A Tool for Storyline Execution/Visualization in 3D Game Environments. In R. Cardona-Rivera, A. Sullivan, & R. Young (Eds.), Interactive Storytelling. ICIDS 2019. Lecture Notes in Computer Science, vol 11869 (pp. 323-327). Springer. https://doi.org/10.1007/978-3-030-33894-7_32
Sanghrajka, R., & Young, R. M. (2019). A Knowledge Representation for Planning-Based Story Generation Applied to the Manual and Automatic Encoding of Plot. In R. Cardona-Rivera, A. Sullivan, & R. Young (Eds.), Interactive Storytelling. ICIDS 2019. Lecture Notes in Computer Science, vol 11869 (pp. 318-322). Springer. https://doi.org/10.1007/978-3-030-33894-7_31
Sanghrajka, R. (2018). Leveraging Cognitive Models in Planning to Assist Narrative Authoring. Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 293.
Marti, M., Vieli, J., Witoń, W., Sanghrajka, R., Inversini, D., Wotruba, D., Simo, I., Schriber, S., Gross, M., & Kapadia, M. (2018). CARDINAL: Computer Assisted Authoring of Movie Scripts. In Proceedings of the 23rd International Conference on Intelligent User Interfaces (IUI '18). ACM, New York, NY, USA. https://doi.org/10.1145/3172944.3172972
Sanghrajka, R., Witoń, W., Schriber, S., Gross, M., & Kapadia, M. (2018). Computer-Assisted Authoring for Natural Language Story Scripts. Proceedings of the AAAI Conference on Artificial Intelligence, 32(1). https://doi.org/10.1609/aaai.v32i1.11420
Sanghrajka, R., Hidalgo, D., Chen, P., & Kapadia, M. (2017). LISA: Lexically Intelligent Story Assistant. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 13(1), 221-227. https://doi.org/10.1609/aiide.v13i1.12956
Conference proceedings talk at Testing Institute of America 2014 Annual Conference, Los Angeles, CA
Talk at London School of Testing, London, UK
Tutorial at UC-Berkeley Institute for Testing Science, Berkeley CA, USA
Talk at UC San Francisco, Department of Testing, San Francisco, California